| Class | Description |
|---|---|
| FST2ByteCompressed<T> |
saves an object graph into a byte array.
|
| FSTByteBufferOffheap |
Core offheap implementation.
|
| FSTByteBufferOffheap.ByteBufferEntry | |
| FSTByteBufferOffheap.GetObjectBufferResult | |
| FSTCompressed<T> |
allows to temporary compress a serializable Object to reduce instance count on the heap.
|
| FSTCompressor |
Copyright (c) 2012, Ruediger Moeller.
|
| FSTOffHeapMap<K,V> |
UNRELEASED UNTESTED !
|
| FSTOffheapQueue |
UNRELEASED UNTESTED !
|
| FSTOffheapQueue.ByteBufferResult |
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